Display, sound and controls
FPS, ping and packet loss: which is the problem?
A stuttering picture and other players teleporting may have different causes.
Sources checked: · SA-MP 0.3.DL-R1
What could cause it?
FPS concerns rendered frames, ping concerns network delay, and packet loss concerns missing network data. Download speed alone cannot explain all three.
Try these steps in order
- Separate the symptom: if camera movement and menus stutter, investigate FPS; if other players jump around, investigate the connection.
- For FPS, lower graphics options and resolution one at a time, comparing the same location. Record previous values.
- For ping, pause large downloads and compare a wired connection. Check whether other players have the same problem at the same time.
- Send support the result, time and any measured FPS / ping values.
Check the result
Higher FPS does not fix every old-game behaviour. /fpslimit works together with GTA’s Frame Limiter option.
Keep your files safe
Restore graphics changes that did not help to the values you recorded.
Sources and scope
These steps are written for Vice. External documents may also contain older or other-version advice; follow the steps on this page.
- open.mp — sa-mp.cfg ↗
- Microsoft — Wi-Fi connection issues ↗
- Vice check: current 0.3.DL configuration and support procedure.